Welcome

This page contains my personal projects and contacts. Please browse the listed categories and fell free to leave comments. In case of trying to contact me please allow 24h for a reply.

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About Me

I am currently looking to develop a career as a games programmer, especially focused on graphics, physics, game play or ui programming.

These past years I diverged a bit from my goal of making games for the sake of staying in Portugal, however I am now fully interested in investing on an international endeavor if that is where my love of making games takes me.

I was part of the team making the grand strategy game Magna Mundi. My responsibilities involved mostly setting up the GUI, update gameplay features when the art reveals a new feature or design flaw and update the engine with new rendering capabilities and effects, non-the-less the clausewitz engine has now little mysteries after a year dwelling in it.

I developed EZPhysics a robot simulation application at Move Interactive. The program uses ODE physics engine to simulate robotic behaviour, this project allowed me to understand every cog of the open source a physics engine used and learn something about firmware, matlab and mechanic control.

I have finished the MSc in Computer Games Technology at University of Abertay Dundee. It was in this degree that I deepened my knowledge for graphics programming and learned about most technology used in games.

While in Portugal I took a bachelors in software engineering, mostly focused on object oriented programming and web development. 

I have worked in a consultancy company (AdQuam) for approximately two years. This experience developed my understanding about the real world of programming and the high importance of a good team.